

Upon arrival, you can talk to Silas, Junior Inhumer for the town of Edgewater. You'll come across two dead residents and can loo 1x Revolver and 1x Tossball Blocker before climbing a hill and getting your first view of the town. There's also a locked container that has some loot Toward Edgewaterīacktrack a bit to the place where you met the first Hooligans and then continue toward your map marker. The items you can pick up are 8x Bit Cartridge, 1x Necklace, 1x Spacer's Chaw, 1x Mock Apple, 1x Mock Apple Juice, 10x Heavy Ammo, 60x Light Ammo, 1x Adreno, 1x Gourmet Saltuna Fillets, 30x Bit Cartridge, 1x Tremor Cleaver (Weapon), Armor Parts, Weapon Parts, 25x Energy Cell, Defeat them all if you want to loot the place and get some XP. Here you'll face 1x Marauder Lookout and 2x Marauder Vandal alongside a Marauder Goon and 2x Tamed Canid. Past them, there's the Marauder Encampment. Onward, a contained with 2x Weapon Parts can be looted before coming to a group of Marauder Hooligan enemies. Be careful not to go toward the nearby Crash Site yet as the Primal enemies there are too strong for your level. You can explore the area and you'll find a dead resident that is holding a Shovel, and there is also a Hatchet and Armor Parts to be looted. This will negatively affect your Reputation though.

You can point out that you saved Pelham to avoid the fine and be on your way toward the town or you can kill her and loot 6x Bit Cartridge, 5x Energy Cell, Adreno and Light Assault Rifle. Once you exit, Mercer will confront you about the ship's ownership. Here you can also Respec at the Vocational Competence Respecification Machine. You can loot several items inside, as well as access the ship's Workbench. You can tell her that you met Pelham and patched him up, and then persuade her to deal with the outlaws, or take on them yourself.Īfter the Marauders are defeated, enter the ship and talk to ADA to gain command of the ship. She tells you about an unauthorized landing and Marauders in the area, and you have several options to reply. If you continue down toward the ship, you'll come to meet Lieutenant Mercer. There is a locked container that has a Telescoping Staff. Deal with them as you see fit, and then loot the area. Loot the items scattered to the right of the NPC and then blow up the barrels blocking the exit.Ĭrouch through the narrow exit and you'll soon see some Marauder enemies. Or you can kill him and take his Riot Control Armor and Riot Control Helmet. You can select to cure him of his wounds and persuade him to give you his gun, which will result in obtaining Light Ammo x111, Light Pistol and Sentry Sabre. You'll come to a cave where you meet with an injured NPC, Guard Pelham. The game will give you some movement tutorials as you move forward, as well as pointing out stealth mechanics to avoid some dogs. You have unfortunately landed right on top of your supposed meetup, so you must now make your way to their ship and assume control of it. This is the first quest players will do, and will take them down to Haycilon's Emerald Vale region.

Now that the power regulator is installed, speak with ADA to pilot the Unreliable out of Emerald Vale.
#At central the outer worlds install
In order to get the ship up and running, you just need to install the power regulator in the ship's engine room. You should be able to salvage their power regulator now. Edgewater and its cannery are now without power (or vice-versa). You diverted power from Edgewater to the Botanical Lab (or vice-versa). Reed asked you to deliver a message to a woman named Adelaide McDevitt before you head into the geothermal plant. Travel to the region's geothermal plant and route the power away from one of the locations. You've learned that there are power regulators in both the Edgewater cannery and a Botanical Lab elsewhere in the region, but neither can be removed unless power is routed away from them. He might be able to help you find the part you need to fix the ship. You've learned that a man named Reed Tobson is in charge of Edgewater. ADA suggested you seek help in the nearby settlement of Edgewater. The Unreliable's power regulator has been damaged beyond repair and must be replaced. Guess that means his ship is yours now, if you can find it. The smuggler took your meeting location a bit too literally. Phineas needs your help to set things right in Halcyon, but you'll need transportation first Stranger in a Strange Land Objectives
